Memory Master
Brain Training Game
Brain training is based on the idea that mental stimulation can improve neuroplasticity. It is the ability of the brain to create and reorganize connections between brain cells in response to new stimuli and tasks. The Brain Training Game Boosts Executive Functions study published in PLOS One in 2013 found that people who engaged in brain training games showed improvements in information processing speed, memory and executive functions.
Memory Master is a game that intensively simulates short-term memory, improving focus and concentration.
It involves remembering the letters and positions that appear on the board and, in the extended version, also the colors of the letters. As the difficulty increases, we have to remember more and more information.
The game requires us to simultaneously remember information and use information already memorized, strongly stimulating the brain.
Game rules
Remember the letter that appears and the field in which it appears. The letter and the field are unrelated and independent.
If the same letter appears on the same or any other field two turns later, click the "Letter" button. If the same or a different letter appears in the same field two turns later, click the "Position" button. If both the letter and the position match, click both buttons.
If the letter does not match the letter from two turns ago, you do not click anything. If the field does not match the field from two turns, you do not click anything.
By default, the difficulty level is 2, which means you have to point to the letter and the square that appeared two turns ago. You will automatically advance to a higher level when you give 90% correct answers. You will automatically drop down a level if you don't give any correct answer.
You can manually change the difficulty level in the settings. Difficulty Level 3 means you have to remember the letter and space that appeared three turns ago.
Detailed explanation
Difficulty level 2 (default).
On turn 1, a random letter will appear on a random field. Remember the letter and position.
On turn 2, a random letter will appear on a random field. Remember the letter and position.
On turn 3, a random letter will appear on a random field. Remember the letter and position. If the letter from this turn corresponds to the letter from turn 1, click the "Letter" button. If the position from this turn corresponds to the position from turn 1, click the "Position" button.
On turn 4, a random letter will appear on a random field. Remember the letter and position. If the letter from this turn corresponds to the letter from turn 2, click the "Letter" button. If the position from this round corresponds to the position from round 2, click the "Position" button.
On turn 5, a random letter will appear on a random field. Remember the letter and position. If the letter from this turn corresponds to the letter from turn 3, click the "Letter" button. If the position from this turn corresponds to the position from turn 3, click the "Position" button.